Climb Over It belongs to the small but notorious genre popularized by Getting Over It with Bennett Foddy — physics-based climbing games where a single tool (usually a hammer or similar implement) is your only means of movement, and the physics are deliberately unforgiving. A careless swing can send you sliding all the way back down a climb that took many minutes to complete, which is exactly the kind of tension-and-frustration loop that made the genre a streaming phenomenon.
Games in this style aren't really about traditional platforming skill so much as patience, precision, and emotional control — panicking after a setback usually causes the next mistake, and staying calm through repeated failures is often the real skill being tested.
The objective is simply to climb as high as possible, but the real challenge — and the entire point of the genre — is maintaining composure through inevitable, sometimes devastating setbacks along the way.
It's a genuine test of patience wrapped in surprisingly satisfying physics, and reaching new heights after a hard-won recovery feels earned in a way few games manage. If you like this kind of demanding platforming, GBK Games also has Big Tower Tiny Square for another tough, checkpoint-light climb.