Funny Battle Simulator 2 belongs to the ragdoll-physics battle simulator niche, a genre built around watching (and lightly directing) exaggerated physics-based combat rather than precisely controlling a character yourself. These "simulator" battle games lean on unpredictable, often comedic physics interactions as the main source of entertainment, with fights rarely playing out the same way twice.
The sequel format here suggests an expanded roster or set of battle scenarios compared to an earlier entry, continuing the appeal of setting up increasingly absurd matchups and watching the chaotic, physics-driven results unfold.
There's no strict objective beyond enjoying the chaotic, unpredictable ragdoll combat — the entertainment comes from setting up and watching physics-driven battles play out in absurd, often unexpected ways.
Its chaotic ragdoll combat makes for an entertaining, low-pressure diversion. If you enjoy physics-based chaos, GBK Games also has Gladihoppers for more absurd physics combat.