ULTRAKILL
ULTRAKILL
ULTRAKILL
BY: Arsi "Hakita" Patala 😈 Action Games 0 0
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Background

ULTRAKILL, created by Finnish developer Arsi "Hakita" Patala and published through New Blood Interactive, became one of the most critically acclaimed indie shooters of recent years by reviving the fast, aggressive "boomer shooter" style of 1990s classics like DOOM and Quake, while adding its own distinctive mechanical twist: blood literally fuels your health regeneration, meaning aggressive, close-range kills are rewarded far more than cautious, defensive play.

Its stylish, high-contrast visual presentation and pounding metal soundtrack reinforce that aggressive philosophy, and the game's deep, combo-driven combat system — rewarding creative chains of melee, gunplay, and movement tricks — has built it a passionate, dedicated community that continues to discover new advanced techniques years after release.

How to Play

Goal & Purpose

The objective is to fight through each level as aggressively and stylishly as possible, since the game's health system directly rewards constant offense over cautious, defensive play.

Why Play ULTRAKILL

It's a genre-reviving indie shooter with deep, rewarding combat mechanics. GBK Games also has SUPERHOT for another innovative take on first-person shooter design.

CreatorArsi "Hakita" Patala
CategoryAction Games
Players1
Latest UpdateJuly 10, 2026
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